//
// Copyright 2006 The Android Open Source Project
//
// Build resource files from raw assets.
//

#ifndef IMAGES_H
#define IMAGES_H

#include "ResourceTable.h"
#include "Bundle.h"

#include <utils/String8.h>
#include <utils/RefBase.h>

using android::String8;

status_t preProcessImage(const Bundle *bundle, const sp<AaptAssets> &assets,
                         const sp<AaptFile> &file, String8 *outNewLeafName);

status_t preProcessImageToCache(const Bundle *bundle, const String8 &source, const String8 &dest);

status_t postProcessImage(const Bundle *bundle, const sp<AaptAssets> &assets,
                          ResourceTable *table, const sp<AaptFile> &file);

#endif
